
Banana Ah Ah
About: VR design / Game design / 3D design
My Role: VR game design / 3D Character & Environment design
Timeline: Fall 2021 (2 weeks)
Tools Used: Oculus Quest 2, Unity 3D, Maya
Banana Ah Ah is an story based virtual reality game that created with Unity. It provides a highly interactive world for players.
Team
Artists: Ruizi Wang, Nancy Xing
Programmers: Rick Ka, Shicai He
Sound Designer: Lori Kipp
Producer: Lori Kipp
Overview
You are the tribal monkey chief on Shadow Island - a desert island inhabited by monstrous shadow creatures that emerge at night but vanish at sunrise. One day, a plane crash-lands on this island, with the sole survivor being a human child. Wielding a banana sword in one hand and a banana boomerang in the other, you must defend the child from waves of shadow monsters until the rescue boat arrives in the morning.




3D Design
3D low poly styles character and Environment that I created in Maya.
Monster Character
