​Banana Ah Ah
About: VR design / Game design / 3D design
My Role: VR game design / 3D Character & Environment design
Timeline: Fall 2021 (2 weeks)
Tools Used: Oculus Quest 2, Unity 3D, Maya
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Banana Ah Ah is an story based virtual reality game that created with Unity. It provides a highly interactive world for players.​
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Team
Artists: Ruizi Wang, Nancy Xing
Programmers: Rick Ka, Shicai He
​Sound Designer: Lori Kipp
Producer: Lori Kipp
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Overview
You are the tribal monkey chief on Shadow Island - a desert island inhabited by monstrous shadow creatures that emerge at night but vanish at sunrise. One day, a plane crash-lands on this island, with the sole survivor being a human child. Wielding a banana sword in one hand and a banana boomerang in the other, you must defend the child from waves of shadow monsters until the rescue boat arrives in the morning.
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3D Design
3D low poly styles character and Environment that I created in Maya.
Monster Character