top of page
2.png

Dear Ambrosia

Dear Ambrosia is an augmented reality romantic game based on a love story.​

 

 

 

 

​

About: AR design / Game design / 3D design

My Role: AR game design / Environment design / Storytelling

Timeline: Fall 2021 (2 weeks)

Tools Used: Microsoft HoloLens 2, Unity 3D, Maya

​

Team 

Artists: Ruizi Wang, Hagan Miller

Programmers: Jimmy Chen, Jialu Sun

​Sound Designer: Sharon Liu

Producer: Sharon Liu

​

Overview

Come and play in a world of marble royalty where you take on the role of assisting a marble prince win back his princess after forgetting their anniversary. Wear the HoloLens and tilting the maze to collect gifts like roses, a love letter and chocolates to impress your love. Present your gift and await her response. This is a single player AR tilting maze experience.

​

Design Brief

In this game, we created a tilting board game which allows players to control the main character (a marble prince) by adjusting the angle and inclination of the board. To increase our game's scope, we designed the board as a two-part maze. Inside the maze, the player can collect different items and try to find the princess. Furthermore, the storyline of our game is to win the princess heart back by selecting the right gift after discovered the princess.

interatcion.png

3D Design

The game environment that I created in Maya.

f5bf832e577e5e25282c6ccbbcb2970.jpg
flower pattern_edited.jpg
pattern3_edited.jpg
pattern 2_edited.jpg
handle_edited.jpg
IMG_7442.PNG
IMG_7439.PNG

Gameplay Interaction

heart interaction.gif

Final Production

You may also like

© 2020 - 2021 Made by Ruizi Wang

instagram-52.png
free-linkedin-icon-112-thumb.png
235-2354177_mail-svg-unread-white-gmail-icon-png.png

© 2020 - 2023 Made by Ruizi Wang

bottom of page