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Rock Paper Scissors World Championship
About: VR design / Game design / 3D design
My Role: VR game design / Environment design
Timeline: Fall 2021 (1 week)
Tools Used: Oculus Quest 2, Unity 3D, Maya
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A Quest 2 hand tracking game based on rock paper scissors.​​
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Team
Artists: Ruizi Wang, Kayi Ng
Programmers: Lena Du, Hsuan-Ju Wang
​Sound Designer: Zhiqi Zhao
Producer: Zhiqi Zhao
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Overview
In this game, the player needs to win rock paper scissors to slap the robot, otherwise the player will be slapped by the robot. At the same time, the reaction of the audience will also change according to the result of the game. The side that wins the most wins the final victory.
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3D Design
Modeling and lighting created in Maya and Unity.
Gameplay Interaction
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