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Rock Paper Scissors World Championship

About: VR design / Game design / 3D design

My Role: VR game design / Environment design

Timeline: Fall 2021 (1 week)

Tools Used: Oculus Quest 2, Unity 3D, Maya

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A Quest 2 hand tracking game based on rock paper scissors.​​

 

 

 

 

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Team 

Artists: Ruizi Wang, Kayi Ng

Programmers: Lena Du, Hsuan-Ju Wang

​Sound Designer: Zhiqi Zhao

Producer: Zhiqi Zhao

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Overview

In this game, the player needs to win rock paper scissors to slap the robot, otherwise the player will be slapped by the robot. At the same time, the reaction of the audience will also change according to the result of the game. The side that wins the most wins the final victory. 

 

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3D Design

Modeling and lighting created in Maya and Unity.

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Gameplay Interaction

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Final Production

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